Build the game.
Ship it to players.
Unity, Unreal Engine, Godot. Mobile and PC. AI-powered NPCs. From prototype to store launch.
Afnexis Results
50+
games shipped
in production
4-12 wks
prototype to launch
depending on scope
iOS+Android
both platforms
from one Unity build
4.9/5
client rating
30+ clients
WHAT WE BUILD
What type of game are you building?
Unity Game Development
2D and 3D games for mobile, PC, and console. Clean architecture, performant builds, 60fps target.
Unreal Engine Development
Photorealistic 3D, complex physics, AAA-quality visuals. Blueprint and C++ development.
Mobile Game Development
Unity or Godot for iOS and Android. Ad networks, in-app purchases, analytics, cloud saves.
Multiplayer and Networking
Photon, Unity Netcode, custom server. Real-time multiplayer with authoritative server logic.
AI-Powered NPCs
Behavior trees and LLM-powered NPCs that have dynamic conversations and adapt to player behavior.
Game Backend Services
Leaderboards, matchmaking, player data, live ops. AWS GameLift or custom backend.
By Muhammad Aashir Tariq · CEO & Head of AI, Afnexis · Updated April 2026
REAL RESULTS
Numbers from real deployments.
50+
games shipped
in production
4M+
players reached
across all releases
60fps
performance target
all mobile builds
4.9/5
client rating
30+ clients
"They built our mobile game in 10 weeks. Featured in App Store editorial the week it launched. 500K downloads in month one."
Founder · Mobile Gaming Studio · USA
HOW IT WORKS
From call to production in weeks.
Design
Game design document, core loop, art style, and technical spec. Scope agreed before any dev.
Build
Weekly playable builds. You play the game during development, not just at the end.
Launch
App Store and Google Play submission, store optimization, analytics, crash monitoring.
PRICING
Fixed price. No surprises.
Ranges from 50+ real projects. Milestone billing. No retainers.
| Project Type | What's Included | Timeline | Starting At |
|---|---|---|---|
| Casual Mobile Game | Unity, core loop, IAP, ads, both stores | 6-10 weeks | $25K |
| Mid-Core Mobile Game | Unity or Unreal, progression systems, multiplayer, backend | 10-16 weeks | $60K |
| PC or Console Game | Unreal or Unity, full game loop, Steam or console submission | 16-28 weeks | $100K |
| AI-Powered Game | LLM NPCs, procedural content, adaptive difficulty | 10-18 weeks | $80K |
FAQ
Quick answers.
Unity or Unreal?
Unity for mobile and 2D games. Unreal for high-fidelity 3D, PC, and console where visual quality matters most. Godot as a budget-friendly option for indie projects.
Do you handle App Store submissions?
Yes. We write the store listing, create screenshots and videos, set up in-app purchases, and handle the submission and review process.
What about game design?
We can take a concept and write the full game design document. Or we can build from your existing GDD. We're flexible.
Can you add AI to an existing game?
Yes. LLM-powered NPCs, adaptive difficulty systems, procedural quest generation. We've retrofitted AI into existing Unity and Unreal builds.
READY TO START?
Let's build your first agent.
30-min call. No pitch. We map the workflow and quote it.